DARK
5Mystrick Hulder
ATK:
1500
DEF:
2400
View:
2619
If this card is Normal or Special Summoned: You can discard 1 card; apply the following effect, depending on the type of card discarded. ● Monster: Add 1 Trap from your GY to your hand. ● Spell: Add 1 monster from your GY to your hand. ● Trap: Add 1 Spell from your GY to your hand. You can only use this effect of "Mystrick Hulder" once per turn.
Mystrick Hulder — Power Evaluation
Final Score: 60 ± 7 · Confidence: Medium
- Intrinsic: 59 · Deck: 61 · Meta: provisional
- Primary role: Recovery/Recursion · Secondary: Material body, Utility
Why it scores here
Mystrick Hulder is a specialized graveyard recursion tool that cycles resources efficiently but doesn't generate board advantage on its own. The card synergizes strongly with Monster Reborn and other recursion enablers across 8 diverse archetypes, appearing at 2-3 copies per deck when included. Its value comes from enabling recovery of combo pieces and disruption, not from its body stats (1500 ATK is inherently weak) or raw deck count. The lack of on-board interaction or direct combo generation limits its ceiling, making it a mid-tier support card rather than a format staple.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 62 | Summoned as a Level 5 body without restriction and runnable across 8 different archetype homes at average 2.65 copies, indicating reliable deck accessibility (verified) |
| Combo & Conversion | 45 | No combo boards recorded with this card; generates resource cycling but not board acceleration, limiting combo generation value (observed gap) |
| Resource Economy | 68 | Activates a tutor-like effect (discard 1, add 1 from GY) with roughly 1:1 card economy but qualitatively stronger recovery of combo pieces, enabled by consistent Monster Reborn partnership at 64.7% (verified) |
| Effect & Interaction | 15 | Has no opponent interaction, negation, removal, or disruption—purely a personal resource management tool (verified) |
| Material Utility | 52 | Functions as a usable Level 5 body for Synchro/Xyz/Fusion summons with DARK and Spellcaster typing, but 1500 ATK is below-average for its level (inferred) |
| Resilience & Flexibility | 61 | Triggered effect activates on summon before most removal can respond; once-per-turn enables multi-turn cycling if the body survives, but low ATK makes it vulnerable (inferred) |
| Deck-Building Efficiency | 62 | Moderate main-deck slot cost as a Level 5 monster, not a garnet (usable as material), and appears consistently at 3 copies in included decks with no archetype lock (verified) |
Calculation
Weight profile: Primary role: Recovery/Recursion. Intrinsic ≈ 59, Deck ≈ 61, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Efficient graveyard recursion (discard 1, recover 1) with flexible type-based targeting
- Strong Monster Reborn synergy (64.7% deck partnership) confirms recursion/recovery focus
- Appears consistently at 2-3 copies across 8 diverse archetypes, indicating portable design
- Triggered effect activates on summon before most removal can respond
- Can be used as material if the effect becomes unnecessary
Weaknesses
- Provides zero opponent interaction, disruption, or negation
- 1500 ATK is inherently weak and offers no board presence
- Generates no board acceleration or combo extension on its own
- Requires graveyard setup to generate value (must have discardable monsters/spells/traps in deck)
- Once-per-turn limitation prevents spam despite multi-turn potential
- Low ATK makes it vulnerable to removal after the effect resolves
Counters / choke points
- Graveyard denial (Banisher of the Radiance, Dimensional Fissure) negates the recovery effect
- Hand disruption (Ash Blossom & Joyous Spring) on the triggered effect activation
- Removal before effect resolution (instant-speed destruction prevents the triggered effect from triggering)
Best use
Graveyard recursion engine and combo-piece recovery. Decks: Pendulum Magician, Book of, Rokket, Gate Guardian, Rose Dragon. Suggested copies: 3.
Evidence & gaps
- Verified: Card text: triggered effect on Normal/Special Summon, discard 1 for type-based recovery from GY, OPT; Level 5 Spellcaster, 1500 ATK / 2400 DEF, DARK attribute, no archetype; Appears in 17 recorded decks across 8 archetypes (Pendulum Magician 23.5%, Book of 17.6%, Rokket 17.6%); Played at average 2.65 copies (mostly 3, some 1) when included; Top partners: Monster Reborn 64.7%, Terraforming 58.8%, Evenly Matched & Infinite Impermanence 41.2%; Has zero opponent interaction, disruption, or negation effects
- Observed: Strong Monster Reborn partnership (64.7%) indicates recursion/recovery focus in actual deck lists; Consistent 3-copy inclusion rate in decks that run it suggests solid reliability when needed; Appears across diverse archetypes (Pendulum, Dragon, Spellcaster, Control) indicating portable design; No combo boards recorded; 0% appearance in combo database
- Inferred: Primary role is Recovery/Recursion based on triggered effect text and Monster Reborn partnership; Synergizes with graveyard-focused strategies (required setup for value generation); Triggered effect timing means it resolves before most removal can prevent activation; Low ATK makes the body vulnerable post-effect but usable as material for fusion/synchro/xyz; Generic utility approximated at 65 (4+ distinct archetypes, but not universally splashable)
- Data gaps: No combos supplied — combo conversion is text-based inference only, limiting board acceleration analysis No guides supplied — no human expert context on actual role or deck positioning No banlist token — assumed 3 copies (unlimited), no restriction adjustment applied No usage statistics (StatisticsCard) — archetype inclusion percentages based on 17-deck sample only (not historical sample)






